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Spawners aren’t hatched like other units. Instead, an officer has the ability to metamorphose into one. (this is usually done by the lowest ranking one, ordered by a higher ranking unit.) The metamorphosis screws up the officer’s emotions and personality, generally leading into a more abrasive and short-tempered creature. Spawners rarely (due to their low dominance status) get a say in colony matters.
They’ve still got ‘the voice’ that officers do (referencing ymedronart.tumblr.com/post/988… ), and can use it to push around normal units. The black and white coloration is uniquely constant among the different spawners. It evokes a need to protect in the other units. (a normal unit with the colors of a spawner is generally coddled a lot more thanks to this)
Spawners may look more bestial than officers, but they’ve still got a high level of intelligence. The typical pastime of a spawner is reading, though they need an assistant to hold any reading material for them.
In combat they’re mainly going to be using magic (as their body builds more energy reserves than officers) or biting things. While an officer moves slowly, they can lunge quickly and a frightening distance.
A spawner’s voice is extremely deep, masculine and sonorous. They make good singers.
Humans are the most confused by spawners’ default genderless identity, combined wih their masculine voice. Spawners do not appreciate you assuming they are female just because they lay eggs or male just because of their voice. And they’re not opposed to eating people.
links to unit descriptions in this post: ymedronart.tumblr.com/post/988…